

I was siding with the rebels whilst pretending to side with Legion. I'm actually not that sure regarding the trigger. I don't think there's any quest associated, just that one exchange. In the final confrontation in the tent (choosing who to ally with) if you act like enough of a jerk to everyone there, Nerat will speak with the voice of Ashe's son and gloat on how he killed him. Wondering if I missed a vital quest trigger somewhere along the way since I then went down the rebel path on that playthrough. There was an additional dialogue option when meeting Ebb to ask her about how they dealt with prisoners but no further payoff. The conversation eluded to the possibility that Nerat had found and murdered Ashe's son and staged it to look like he was killed in battle. In other playthroughs he simply dismisses me and tells me to talk to his generals. Originally posted by Grungi:On a spoilery note when I sided heavily with the disfavoured in Conquest, I had the option of an additional dialogue with Graven Ashe after reading the first edict at the beginning of the game. I still feel the conquest ability is a better choice for a melee fighter tho, as you'll mostly be using autoattacks and ability to deal damage, so more spells isn't as necessary. Now that I consider it, healing magic would be a fine substitue for the Conquest ability.

A mage might definently enjoy the benefits of fire magic more than a self heal. And in the later game you'd never need to use either of the other abilities since you'll be raining down the elements before anyone can get to you. I do like taking fire magic on a pure mage though, since it significantly increases the number of attacks you can do in the early game - the hardest part while you have low lore/spellslots/variety. The most accessible is probably the Forge-Bound at Lethian's Crossing Yes, you can buy it in Act 2 from several places. Someone please correct me on that if I'm wrong (even so, I don't see why frost and lightning wouldn't suffice, especially early on when one is available literally in the first area of the game). Originally posted by Arbiter:Fire magic you can find normally, I'd presume. So yeah on my next playthrough ill most likely be a complete ♥♥♥♥ to the side i have no interest in siding with. Now i could swear on a previous save where i made no effort to be as biased towards Scarlet Chorus and actually sided on Disfavored's side most of the time, i ended up with less wrath from Voices. So as you can see its a complete turn around in all 3 basically hating me with only the Chorus within redemption at this point. The moment i was teleported to the top of the tower my Favor/Wrath read as follows. I made a save just before the final battle in Ascension Hall, basically the point where your actions would be set in stone according to the game. So my idea was i would stick with Scarlet Chorus in the conquest mode so i had large gains with them and then when i made my choice a little bit further into the game to join Disfavored, the hit to my Scarlet Chorus reputations would still leave me with them liking me to a certain degree. Here are my findings though based on my current playthrough (So Far) where i wanted to try and have all factions like me to some degree.ĭuring the Conquest mode, i heavily favored Scarlet Chorus, I chose Apex in the second year to get favor gains with Vendrien Guard and the third year i chose Vellum Citadel as it gives the most Scarlet favor if you side with them compared to Azure and Stalwart (I would argue that Stalwart is the best route to take if you plan to be Disfavored and Azure if you want more neutral) I would say yes, though there is alot of different variables that can take effect on your game depending on your choices, i.e receiving items, access to locations and npcs.
